Our project lead and mentor roster features an incredible group of artists, educators, developers, and organizers from a range of art and tech spaces/communities.

PROJECT LEADS are contributing platforms (partially-created works designed to be open to further collaboration), tools (tech/media stations), and expertise to inform and assist the creation process over the course of the three-day jam. FLOATERS will be available to assist teams with trouble-shooting and guidance.

Floater Mentors

Markus Heckmann

Markus Heckmann was born 1977 in Leipzig, GDR. He attended the University Ilmenau and Bauhaus University Weimar studying Media-technology. He left university in January 2006 to work as a Technical Director with Derivative, the makers of TouchDesigner, in Toronto, Canada. In this position but also in his own practice, Heckmann has helped deliver a variety or artistic and commercial visual as well as kinetic projects that have been shown and performed at festivals, exhibitions and galleries worldwide.

Sarah Friend

Sarah Friend (@isthisanart_) is an artist and software engineer working at a large blockchain development studio. When not doing that, she creates games and other interactive experiences. Her practice investigates murky dichotomies - like those between privacy and transparency, centralization and decentralization, and the environment and technology - with playfulness and absurdist humour. She is a proud Recurse Center alum, and has presented at Transmediale in Berlin, Ethereal Summit in NYC, and NorthSec in Montreal. She was recently chosen as one of Canada's 30 under 30 developers, is one of the organizers of Our Networks, a conference on all aspects of the distributed web in Toronto.

Check out Sarah's work at https://isthisa.com/

Protim Roy

Protim Roy is a research assistant at the University of Guelph studying artificial intelligence. He is interested in challenging machine learning problems drawn from a variety of domains. Currently, Protim is experimenting with some learning algorithms in TensorFlow. When he is not thinking about AI and technology, Protim is thinking about music, art, cars, and comedy. However, one of his favorite hobbies is hiking.

Protim will be running Machine Learning 101 at the jam.

Henry Faber - Community/VR/Games

Henry Faber is a consultant focused on fostering creative, inclusive, collaborative communities of artists.

As a founder of award-winning agency Bento Box Projects, Faber has over 20 years of experience in design and product execution for clients in the film, TV and entertainment industries, turning great ideas into successful businesses. He has programmed and curated content for international games festival IndieCade; the video game arts fair Bit Bazaar; and the VRcade (2014) and Panelscapes (2015) exhibitions, working with collaborators in comics, games and visual art. His newest venture, New Tropics, develops accessible content and technology with a host of cross-disciplinary artists. In 2016 he exhibited New Tropics’ collaboration with artist collective FriendsWithYou and co-curated the POP summer series at TIFF.

In 2011, Faber co-founded Gamma Space Collaborative Studio, a not-for-profit coworking and event space for independent artists working in screen-based media. He has worked with dozens of video game studios and small teams, producing several titles released on Steam (Fate Tectonics), iOS (LongStory), PlayStation and (LOUD on Planet X), Nintendo (Graceful Explosion Machine, Light Fingers) platforms.

As the current president of TMAC (Toronto Media Arts Centre), Faber is currently working hands-on with Toronto’s media arts community to develop an accessible hub at the intersection of arts, technology and public engagement.

Jonathan Carroll

Jonathan Carroll makes art with code that manifests itself as virtual reality experiences and smartphone apps. His primarily works collectively, in the performance art collective Tough Guy Mountain, the game design collective Postcapitalist Propaganda, and at the Toronto based digital art studio The Brandscape. His recent projects include the augmented reality performance art app GreetAR for the MCA Chicago, and the VR documentary Resourced for the Oculus Rift.

Cat Bluemke

Cat Bluemke uses game design, performance and collaboration to explore the control and conflicts of labour and its relationship with technology. Since 2012 she has co-managed the Toronto-based art collective Tough Guy Mountain, with help from their co-founder and a dozen members. Concerned with the structure of arts funding and the precarious labour model of the unpaid internship, they opened The Brandscape in 2016, a Toronto DIY-space that runs PWYC workshops and studio rentals to make creative technologies more accessible to the art community. Her work has been exhibited internationally at venues such as the the 2018 Venice Architecture Biennale, Kunsternes Hus (Norway), and the Museum of Contemporary Art (Chicago). Notable commissions include the Art Gallery of Ontario for international fair Art Toronto 2015, and OCAD University’s Imagination Catalyst.

Tom Auger

Tom Auger is a maker, a musician, a digital artist and the CTO at Toronto-based digital experience design agency Art & Science. His role as Chief Technology Officer sees him oversee and mentor a creative team of full-stack hackers, on projects that span the gamut from VR games to physical computing and experiential marketing. While working with the multidisciplinary executive team to ideate and execute compelling solutions to unique business challenges, Tom also oversees Art & Science's R&D initiatives and runs the in-house maker Lab. Among recent experiments have been a number of reactive electronic musical light sculpture instruments, featured at Tech in Motion's Art in Tech and the upcoming Art After Dark festival.

Project Lead Mentors

Projoy Roy

Projoy Roy is a Toronto-based software engineer and electronic music artist with a passion for artificial intelligence, especially with respect to its potential applications for new form of art. As half of live techno act Warm Bodies, Projoy has a wealth of experience in sound design and production. He hope to combine the music composition abilities of a digital "mind" with the sounds produced by analog circuits to create a unique synthesis that is at once familiar and yet utterly alien. In doing so he wants to provide a glimpse into a future where even creativity might be automated, ushering in a new paradigm for the artistic process.

Karl Skene

Karl Skene is a Toronto-based multi-disciplinary new media artist specializing in generative visuals, projection mapping, LED design, and interactive installations. In 2014 he began his transition from DJing and producing electronic music to VJing and operating lights at underground raves. He was quickly established as one of the main artists of Young Offenders Creative Agency, which allowed him to diversify his skill set through collaboration on numerous large scale projects for clients such as Red Bull, Shopify, and Google. Through his ongoing work with Artefact Creative, he has developed the skills necessary for building and installing innovative LED fixtures from scratch. With the help of Touch Designer software, his work as of late has been incorporating interactive elements, allowing the audience to control their own experiences.

Check out Karl's Instagram!

Peter Rahul

Peter Rahul is a Toronto-based artist who uses specializes in hardware-based animation and effects. Rahul intuitively mixes geometric patterns and generative FX to create hypnotizing visuals for performance artists and musical acts. His art practice has taken the form of animation, stage design, sculptural installations & VHS mixtapes. By exploring the limits of obsolete video technology, Rahul hopes to merge retro aesthetics with a contemporary perspective on light-based experiences.

Check out Peter's work here!
and his vimeo here!

Julia Romanowski

Julia Romanowski is passionate about design, music production , and community building. She spent 2 years living in Berlin, where she co-founded a Women’s startup group that organized workshops, lectures, and meetups at the Factory. Currently, she works at the Toronto-based artistic portfolio building platform, Format. When not at her day job, she can be found making music, or exploring how to create generative graphics and projection mapping experiences using Touch Designer.

Xavier Snelgrove

Xavier is a researcher, educator and organizer in Toronto. During the day he works in applied research understanding how neural networks work at Element AI. He organizes the GenArtHackParty where he teaches workshops on building generative art. His personal practice is in how we can use machine learning and AI for creative work and how artistic perspectives can influence the field. He helps build community of others interested in these questions, and has taught workshops at InterAccess gallery in Toronto and organized the first art gallery at the European Conference on Computer Vision.

Trevor Blumas

Trevor is a musician, filmmaker, and multi-disciplinary artist. He is a member of the experimental electronic group DOOMSQUAD, a co-founder of Heretical Objects Cooperative and a partner in PORCH, a production company focusing on creative content and new media.

Check out Trevor's work at www.enterporch.com

Dustin Good

Dustin Good has been active on the Toronto electronic music scene for years with live performances ranging from his techno project KOR to his ambient, melodic, and experimental music under his own name. He is actively teaching synthesis and has a long history of running workshops on modular synthesis, sound design, and electronic production.

Party Games + Multi-player Interactive Projects Stream

Dames Making Games

This stream will be dedicated to creating small engaging multiplayer interactive experiences expressly for exhibition at parties. We encourage alternative game interactions and welcome people of all game making experiences. We will spend the weekend making games that invite participants to face off in quick, interactions. We will be running a game jam for the weekend of ChangeUp! As an organization we are tool agnostic but our members have experience in physical games, VR, 2D and 3D game making. Feel free to suggest a project you'd like to build a team around, bring a team to create something you want to get a kickstart on or come friday evening to find a team looking for someone to join up!

Documentation Stream

Charles Street Video


Greg J. Smith and Sherry Kennedy, HOLO


Sarah Jane Mortimer

Sarah Mortimer is a documentary filmmaker and photographer based in Toronto. Visually curious and versatile, she has produced branded content and visual journalism for clients such as CNN's Great Big Story, The Texas Observer, CBC Arts, Epicurious.com and MaRS Discovery District.
In her personal body of work, Sarah is primarily interested in exploring the intimacy of female relationships, the effects of trauma on personal development and the curious nuances of the human mind. She is currently at work on films about motherhood, surviving abuse and a spunky group of therapeutic clowns.

Exhibition Stream

Kyle Duffield and Daniele Hopkins, Electric Perfume

Electric Perfume creates and curates fun, playful, and visceral social experiences. Combining gaming, interactivity, art installation, and alt-controller approaches, they make moments that have to be experienced rather than just seen or heard.

Check out more from Electric Perfume @ electricperfume.com


Tom Auger, “Rapid Prototyping for Physical Builds”

See Floater Mentors above for Tom's bio

Xavier Snelgrove, “Emerging Trends in Art and AI”

See Project Mentors above for Xavier's bio

Sarah Friend, “The Work of Art in the Age of Digital Encryption”

See Floater Mentors above for Sarah's bio


Zoe Daniels

Zoe is an experienced front-end developer who has worked on products for Hyperloop, HBO and more. In 2014, she had such a good time as a finalist at Cultivated Wit’s Comedy Hack Day in New York that she brought the event to Toronto the following year. She’s currently teaching React.js and vanilla JavaScript to emerging developers at HackerYou.
Check out more about Zoe on her github


Jeremy Bailey

Jeremy Bailey is a Toronto-based self-proclaimed Famous New Media Artist. "Since the early noughties Bailey has ploughed a compelling, and often hilarious, road through the various developments of digital communications technologies."(Morgan Quaintance, Rhizome) Bailey has performed and exhibited all over the world, from bathrooms in Buffalo to museums in Moscow.
Learn more about Jeremy @ http://jeremybailey.net

Henry Faber

See Floater Mentor above for Henry's bio

Dr. Adam Tindale

Adam Tindale is an electronic drummer and digital instrument designer. He is an Associate Professor of Human-Computer Interaction in the Digital Futures Initiative at OCAD University. Adam performs on his E-Drumset: a new electronic instrument that utilizes physical modeling and machine learning with an intuitive physical interface. He completed a Bachelor of Music at Queen's University, a Masters of Music Technology at McGill University, and an Interdisciplinary Ph.D. in Music, Computer Science and Electrical Engineering at the University of Victoria.
Check out more of Adam's work @ www.adamtindale.com

Kyle Duffield and Daniele Hopkins

See Exhibition stream above for Kyle and Daniele's bios. Also check out Electric Perfume via their website: electricperfume.com

Anthea Foyer (Inter/Access)

Emmanuelle Madan (National Director, IMAA)